We should stop saying "cost cutting" and start saying "profit hoarding".
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creative teams across the company were stretched too thin
[layoffs] delayed because of production schedules
These people are overworked! Better fire some of them; that’ll surely help!
They really need to focus on doing better work. The best days of Pixar are long behind them at this point.
Up was 2009 and that looks to be the high point. It's been down-hill from there.
Coco was beautiful but utterly predictable in 2017.
Coco was beautiful but utterly predictable in 2017.
"Predictable" could describe nearly every Pixar movie. Did anyone think at the beginning that Lightening McQueen wouldn't win the Piston Cup? Was there ever a doubt the, before the end of the movie, that Nemo wouldn't have been found? That part doesn't bother me because the intended audience is families with younger children.
Where Pixar stood out in my mind is interesting world building with outstanding animation and character design. I also have appreciated Pixar exploring what its like growing up in other cultures and countries with their folklore and values, although Pixar isn't the only studio doing this
The real issue for profitability (and the article addresses this) is people aren't watching Pixar movies in theaters anymore (with the high ticket prices) and instead watching the movies on Disney+ and other streaming services where the studio gets only a tiny fraction of revenue from. Pixar isn't the only one suffering from this.
McQueen didn’t win the Piston Cup, Chick did.
Since 2009, I thoroughly enjoyed Toy Story 3, Inside Out, Soul, and Elemental.
Toy Story 3 was OK. I still argue that "When She Loved Me" from Toy Story 2 is better than the entirety of Toy Story 3.
Inside Out I had major problems with. I didn't buy that a kid could get to be that age and have ZERO negative experiences. No dead grandma? No dead pet? Nothing? Moving is the most traumatic experience they ever had? Meh.
Soul and Elemental I didn't even finish watching.
yawn the economics don't matter, this about beginning the process of completing commodifying CGI work so conceptually anybody doing the labor of animation can constantly have the threat of AI replacing held over them.
In this sense, as I have said many times before, it doesn't matter if AI works well in this capacity or not, it only matters that AI facilitates a permanent reduction in the leverage animators and computer graphics artists have to fight for a decent quality of life and living wage.
𝐏 𝐗 𝐀 𝐑
The lamp won