Baggie

joined 9 months ago
[–] Baggie@lemmy.zip 1 points 1 day ago

Assuming you want an actual answer, supply lines and distribution. We didn't get the index for ages either until EB Games took on the distribution.

[–] Baggie@lemmy.zip 3 points 4 days ago

Persona 3 DLC.

Not so much stuck, more the game is just so dry. I like what story is there, and the gameplay is good, but 95% of it is the same dungeon crawling. While I like the dungeon crawling, it really does need the social element persona games usually have to balance it out and provide some downtime.

[–] Baggie@lemmy.zip 25 points 6 days ago (5 children)

So I'm guessing sales are bad enough that it's not worth the denuvo subscription huh

[–] Baggie@lemmy.zip 1 points 2 weeks ago

Yeah grey talon is a magic nuker, but you expect bullet damage or something if you've not really played much until then. I also fell into that trap.

Paradox is also my jam, good taste

[–] Baggie@lemmy.zip 29 points 2 weeks ago (1 children)

Concrete goals, and reasonable steps to achieve them.

I feel like lately we've hit a weird speculative investment period in tech, where we have a bunch of tech that's created because it can be, but not because it's needed. Do LLMs, crypto currency, or NFTs have actual uses? Very possibly, but nothing concrete enough to satisfy the bubble that formed from them.

We live in an age of unreality. Give us something achievable and genuine, we get excited. It doesn't have to be complicated, just real. Hell, I'm excited as fuck over solid sodium batteries, and that's boring as shit.

[–] Baggie@lemmy.zip 20 points 2 weeks ago

I'm not really sure. I wanted to develop games, I left the idea behind because I needed income and at the time it wasn't really an industry worth pursuing. Now it's easier than ever to make games, but the market is oversaturated. Also my current industry is dying and I'm just kind of bored? So it's going alright. Can't say I regret it, can't stay I'm happy either.

[–] Baggie@lemmy.zip 23 points 1 month ago

I don't know if he's had a rational thought in the past decade, if that.

[–] Baggie@lemmy.zip 21 points 1 month ago

Fantastic, I'm sure it was a hell of a slog for them. I'm really looking forward to their next games, their one offs like Bloodborne and Sekiro are my favourites.

[–] Baggie@lemmy.zip 4 points 1 month ago

I feel you. Honestly it's weird to me that I enjoy this game, but sometimes I need a bit of white noise and the feeling that I'm getting something done. Also I'm sure my knees would give out after a few days of physical labour.

[–] Baggie@lemmy.zip 5 points 1 month ago

Nerrel did a great video, explains the difference between good remaster techniques and just pointing AI at it as well

https://youtu.be/BxOqWYytypg?si=2hrQZ0GtyaxitjuQ

[–] Baggie@lemmy.zip 11 points 2 months ago

100% agree. I haven't been on the backend of managing crowdstrike so I don't know if this is a option, but running a wsuz server and manually weeding out bad updates was such an improvement over rawdogging windows updates.

[–] Baggie@lemmy.zip 100 points 2 months ago (9 children)

Gonna try my best here:

Crowdstrike is an anti-virus program that everyone in the corporate world uses for their windows machines. They released a update that made the program fail badly enough that windows crashes. When it crashes like this, it tries to restart in case it fixes the issue, but here it doesn't, and computers get stuck in a loop of restarting.

Because anti-virus programs are there to prevent bad things from happening, you can't just automatically disable the program when it crashes. This means a lot of computers cannot start properly, which means you also cannot tell the computers to fix the problem remotely like you usually would.

The end result is a bunch of low level techs are spending their weekends manually going to each computer individually, and swapping out the bad update file so the computer can boot. It's a massive failure on crowdstrikes part, and a good reason you shouldn't outsource all your IT like people have been doing.

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