this post was submitted on 04 Aug 2023
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
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I don't care about linux taking over the world or anything but I just want the market share high enough so companies will port their shit over
From what I read its ~ 5% for this to happen and companies taking Linux seriously.
This doesn't make much sense because different companies / services will have vastly different development costs associated with Linux compatibility and there wouldn't be just one global threshold for profitability for everyone
It's a rough benchmark, not a "if we hit 5%, we immediately get all the software."
For example, I doubt we'd get Apple porting Safari to Linux regardless of marketshare, but we'd probably get a ton more games with native support if it just meant testing and minor fixes to the Linux-compatible Vulkan build.
So don't expect Adobe to suddenly port everything over, but expect a lot better compatibility as we get around 5% marketshare.
they should just use Vulkan in the first placr because that runs on both windows and Linux
Sure, but that doesn't eliminate dev or testing costs, it just reduces them.