this post was submitted on 06 Jan 2024
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Completely tangential tip, but in the very-limited video editing I've done recently: I've used Davinci Resolve, rendered as
.mov
, and then used ffmpeg to render to my actual desired format. e.g. h264 w/ aac audio so I can upload to Youtube:ffmpeg -i input.mov -c:v libopenh264 -profile:v high -c:a aac -pix_fmt yuv420p output.mp4
I do think that finding the right flags to pass to ffmpeg is a cursed art. Do I need to specify the video profile and the pix_fmt? I don't know; I thought I did when I adventured to collect these flags. Though maybe it's just a reflection of the video-codec horrors lurking within all video rendering pipelines.
edit: there may also be nvidia-accelerated encoders, like h264_nvenc, see
ffmpeg -codecs 2>/dev/null | grep -i 'h\.264'
. I'm not sure if theprofile:v
andpix_fmt
options apply to other encoders or just libopenh264.haha, yeah figuring out those ffmpeg flags is an absolute nightmare. My problem there isn't so much the output format from Resolve, but source format I'm using. My camera only has the option to record in H.264/H.265 (consumer grade, what can you expect?) which Resolve can't properly import on Linux. I could take the time to transcode them with ffmpeg before editing, but I'm usually working with ~2 hours worth of video per project and I don't really want to wait all day for a transcode job to finish before I can even begin editing. On top of that my camera (rather neatly) generates its own proxy files while recording, and I've found leveraging these is necessary for getting good timeline performance on my aging rig. Now I could let Resolve generate its own proxy clips like I have in the past, but that's more time waiting around before editing. I was SUPER stoked to see Kdenlive can natively utilize the proxy clips my camera generates.
Oh wow, I didn't know (free) Davinci didn't support using H.264 as source media, that feels rather limited.