this post was submitted on 16 Jan 2024
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Games

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In short:

  • Unique portraits for all traders
  • New decorations
  • New orders
  • New sound effects
  • Notifications with auto-pause reason
  • New Forbidden Glade icon

Full notes are linked, and they're quite lengthy.

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[–] Marsupial@quokk.au 1 points 8 months ago* (last edited 8 months ago) (9 children)

So disappointed by this game, it’s like the first 10 minutes of a tutorial mission level in a city builder, looped over and over.

Imagine games like Caesar or Anno but you’re just doing lame quests like “gather 20 resources and spend them at this empty spot, you win next mission”

None of the intricacies of a city builder, none of the losing is fun of a roguelite.

[–] HotPurplePeach@lemmy.world 5 points 8 months ago (2 children)

I really like that you have to take into account what your villagers like and build the city around their needs. It makes choosing the type of buildings exciting every run. And then making sure that the production is fast enough so that the needs are satisfied.

I didn't play the games you mention so I don't know what do you enjoy about them, but for me this game was a fantastic surprise. It somehow gives me the old Warcraft III vibe, without the "building an army" part that I didn't enjoy and was never good at.

[–] LordKitsuna@lemmy.world 1 points 8 months ago (1 children)

It's funny because I do none of that. I never build any of the luxury goods of any kind no coats no beef jerky no special housing. The game is honestly pretty easy to beat the maps, get to building tools as quickly as you can and then just Spam Glades and send crates to the Citadel easy rep points

[–] HotPurplePeach@lemmy.world 1 points 8 months ago

Wow, it never occurred to me to try that approach. I always focus first on the food and mostly don't even get to building tools, and I find the game really fun and challenging. It's great that you can take so different approaches and still enjoy the game. I'll surely try it out your way, thanks.

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