this post was submitted on 18 Jan 2024
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Hey everyone! Just trying to figure out if what I'm thinking is a good idea or the worst idea ever. My group is only two sessions in. They started at level 5. I have them going into a supposed-to-die battle wherein they wake in hell and have to figure out how to get out (yadda yadda this is where the real story starts). I was thinking that when they awaken in the underworld that they'd revert to level 1 and lose their gear, and that's my contention. Is that a dick DM move? Or would it make sense? I know it's hard to give a solid answer and the best way to know is to know my players, but I don't exactly want to ask them for obvious reasons. How would you all feel?

Thanks!

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[–] MrNesser@lemmy.world 8 points 10 months ago* (last edited 10 months ago) (7 children)

As a player I would find it annoying. I now have to redo my character based on lvl1

On the other hand you could treat it as a story gimmick. start all the players at the target lol for the game then have them defeated in fight 1.

The aim is now to regain their abilities through the course of the story.

[–] antaymonkey@lemmy.world 1 points 10 months ago (6 children)

That was kind of my thought, having seen it done in video games amply.

[–] MrNesser@lemmy.world 4 points 10 months ago (4 children)

I'd only do it if I explained it to the players first

[–] Tolookah@discuss.tchncs.de 4 points 10 months ago (1 children)

This. If I spent time leveling up a character, just for them to be smashed down, I'd be very annoyed. If you told me beforehand that the levels are temporary, I'd be game, but I will likely make different choices the second level up.

[–] antaymonkey@lemmy.world 2 points 10 months ago (1 children)

It's moot now because I've decided against it, but technically they haven't spent any time leveling up - they started the game at 5.

[–] Tolookah@discuss.tchncs.de 3 points 10 months ago (1 children)

But starting at 5 is really, make a level one, then bring it up to 5. Taking all the advancements per level.

[–] antaymonkey@lemmy.world 2 points 10 months ago

Truuuuuuuuue but I feel like it's not the same emotional investment as leveling up by playing, if that makes sense?

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