this post was submitted on 11 Aug 2023
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Gaming
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you sound like EA public relations
He's not wrong, though. Game development is a business, like any other, and larger-scale games require exponentially more resources to produce than smaller indie titles.
Obviously one could make the argument "Well they shouldn't be making every single game into a huge, multi-billion dollar blockbuster title that costs the player an arm and a leg to gain access to, then they wouldn't need that amount of resources to begin with", and that would be a fair argument. But ultimately, people keep buying those games, anyway. And not by force, they buy them of their own volition. So those games continue to be profitable. There's no incentive for big studios to change their ways when consumers keep giving them money, so they're going to keep making huge games that require huge resources and huge payments from the players.
yeah you guys are working really hard here
I'm not sure what you mean. Were you offering some sort of insight into what I or the other person was actually saying, or just whining? Some of us are having a conversation here.
you're working really hard to try to stipulate something, i agree
Okay, thanks for sharing that. Much appreciated. Have a nice day, then.
my day's fine, and your point isn't very interesting.. it sounds like corporate spin..