this post was submitted on 05 Feb 2024
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Did nobody really question the usability of language models in designing war strategies?

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[โ€“] OldWoodFrame@lemm.ee 19 points 9 months ago (4 children)

Makes a lot of sense AI would nuke disproportionately. For an AI, if you do not set a value for something, it is worth zero. This is actually the base problem for AI: Alignment.

For a human, there's a mushy vagueness about it but our cultural upbringing says that even in war, it's bad to kill indiscriminately. And we value the future humans who do not yet exist, we recognize that after the war is over, people will want to live in the nuked place and they can't if it's radioactive. There's a self-image issue where we want to be seen as a good person by our peers and the history books. There is value there which is overlooked by programmers.

An AI will trade infinite things worth 0 for a single thing worth 1. So if nukes increase your win percentage by .1%, and they don't have the deterrence of being labeled history's greatest monster, they will nuke as many times as they can.

[โ€“] kibiz0r@midwest.social 5 points 9 months ago

For AGI, sure, those kinds of game theory explanations are plausible. But an LLM (or any other kind of statistical model) isn't extracting concepts, forming propositions, and estimating values. It never gets beyond the realm of tokens.

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