this post was submitted on 10 Feb 2024
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[โ€“] Blackmist@feddit.uk 111 points 7 months ago (32 children)

I've never understood why that matters for anything other than purely multiplayer games.

People finish games and move on. It's not some GaaS bollocks.

[โ€“] celeste@kbin.social 6 points 7 months ago

I mostly agree, but I can guess one reason why it's useful. With a game that's not that old, but well received, I'd expect new players to keep coming in for a while. Not to the degree of when it first came out, but someone like me will wishlist a game and wait until there's a sale or I have time to play it to buy and play. If the drop off is huge, and sales don't help much, it does reflect on the game somewhat.

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