this post was submitted on 16 Feb 2024
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You know what? I may not have ended up enjoying BG3 at the end since they stumbled at the hurdle I was most excited to see them clear, but this is a stance deserving of respect. I'm glad that Larian is making good use of their success.
What hurdle did they not clear?
Well, it's set in DnD; I tried to keep expectations in check for the whole thing but they did a legitimately good job with presenting you with a varied set of options for how you can approach and resolve dungeons in Act 1 and 2. So I did tentatively allow my expectations to be raised.
In any case, I was looking forwards to seeing how they'd handle their dragon encounter. The one I'd been looking forwards to all game. And BOY did they fall flat on their face. The dungeon is one of the most frustrating and unrewarding ones in the game, and the encounter with the dragon (a highly intelligent and charismatic creature within DnD where the conversation with them is half the fun) won't even talk to you, only to a complete dickhead NPC that's a mandatory tagalong with your party. There is NO variance in how you approach or resolve the dragon, there is no way you can influence their storyline for better or worse, and you can't even kill Dickhead NPC. For high hopes to be met with by far the hardest failure to meet expectations... yeah, it just killed my enjoyment.
(For contrast, compare how they handled their dragon to how they handled their Hag, Devil, the entire Thorm family, the Gith Creche, and Grymforge. Look at how much your choices can influence those. Look at how much they will talk to you.)
I loved knocking out Mayrina's brothers, then going in telling her I just knocked them out, only for her to scream "THEY'RE DEAD?!" at me. Man the fucking hag questline was the most boring tedious shit in Act 1 for me.