this post was submitted on 14 Mar 2024
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While I would still prefer no anti-cheat, this also means we probably won't have to worry about a non-compatible anticheat getting added later.

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[–] PonyOfWar@pawb.social 15 points 8 months ago (9 children)

While I would still prefer no anti-cheat

I'm curious, why's that? For me, cheaters are extremely detrimental to enjoying online games.

[–] Fubarberry@sopuli.xyz 36 points 8 months ago (8 children)

Yeah sorry, I should have explained better. I think anticheat has a valid place in multiplayer experiences, but I think most games should offer anti-cheat free experiences for solo play or playing with friends.

Sea of Thieves has friend only modes, so I would like to see those remain anti-cheat free where people have the option to use mods/etc if they want.

[–] vikingtons@lemmy.world 3 points 8 months ago (3 children)

Feels like client side anticheat is a perpetual game of cat and mouse either way. EGS certainly doesnt prevent cheaters from spoiling apex (impossible aim & recoils control, impossible aim snapping & prefiring on target location, impossible movement etc).

Server side would be great but extremely costly in terms of performance from what little I understand.

[–] warm@kbin.earth 0 points 8 months ago* (last edited 8 months ago) (1 children)

I think VAC is the best. It will be interesting to see how VACnet develops with the AI boom now.

[–] vikingtons@lemmy.world 1 points 8 months ago (1 children)

Neat! I wasn't aware of this. Has there been any press or indication of its efficacy so far?

[–] warm@kbin.earth 1 points 8 months ago

Valve are very mouth shut about AC, which is for the best. They also have trust factor, which is a rating given to your account based on many factors across Steam, to try and predict if you are trustworthy, so it will match you with other trusted accounts.

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