this post was submitted on 17 Apr 2024
36 points (90.9% liked)

Games

32545 readers
2162 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

I've never met anyone who does this. I've never HEARD of anyone who does this. I cannot think of any possible reason WHY anyone would want to do this.

So why is it an option in so many games?

Why do so many games not even offer the option to change the X and Y sensitivity together? For a LOT of games, you have to set both X and Y independently, and make sure that you set them to the same value.

When you can just type in a number, or you can click increase/decrease buttons to advance the numbers, that's fine. But there are some games where it's just sliders, and you have to oh-so-carefully drag each slider, until the readout (which often goes to three digits after the zero) is where you want it.

It's not a huge problem, but I'm just asking: is there even anybody out there, who really wants to have different sensitivities, on each axis?

I'm not judging. I'm just really, really curious.

you are viewing a single comment's thread
view the rest of the comments
[–] tsonfeir@lemm.ee 16 points 7 months ago (8 children)

Me. The vertical is slightly lower than the horizontal. Means I turn fast but stay more on the horizon. Probably a habit from FPS where targets are pretty much on the same level as you.

[–] ChillDude69@lemmynsfw.com 3 points 7 months ago (6 children)

The more people mention this, the more I'm almost starting to continue trying it. If you really get used to it, it probably does make it easier to adjust the Y axis for headshots, while you're turning through the X axis. Basically, if you have to cover more Y axis space on the mousepad to adjust the same amount of Y pixels on the screen, you'd theoretically be less likely to move too much in that axis, and overshoot where you want to place the crosshairs.

On the other hand, I've been using the same values for X and Y for decades. There's a lot of accumulated muscle memory to reprogram.

Now I wonder how many pro FPS players play with different X and Y settings...

[–] cooljacob204@kbin.social 15 points 7 months ago (1 children)

Don't try it. You will regret it when you play the 90% of games that don't let you set both.

load more comments (4 replies)
load more comments (5 replies)