this post was submitted on 11 May 2024
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[–] bigmclargehuge@lemmy.world 48 points 6 months ago (4 children)

Man I've got really conflicted feelings about this game. I do think it's great, and will probably be picking up Phantom Liberty next sale, but I never know whether to appreciate the devs for sticking with it and making sure their work lived up to expectations, or to be frustrated that I basically had to wait a year for a full product after buying for $80 CAD on day one (my own mistake, I foolishly thought CD Project was immune to such blunders). I guess it's a bit of both. I do really appreciate all the hard work, I just wish that wasn't on top of a bunch of frustration and disappointment.

[–] Drewelite@lemmynsfw.com 19 points 6 months ago (1 children)

Totally get where you're coming from. But you can enjoy the game and dislike the way they marketed and released it. 90% of life isn't a zero-sum game. Despite what the internet would have you believe.

[–] bigmclargehuge@lemmy.world 9 points 6 months ago

This is true. However, even as a young person I remember the times where a game being released meant it was done, and if it was butchered, that was that. There was no second chance for the studio because the community absolutely wouldn't trust them.

Now, that's standard. Every AAA game is just assumed to basically be barely functional until 6+ months post launch. People have to say "why would you buy a game day one?" as if it's a ridiculous notion to want to purchase a product that has been released onto a market. That sucks. It sucks that something that used to be a fun hobby is now a seedy grey market full of vitriole.

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