670
It Takes Two does not require EA app anymore and its Steam Deck Verified now
(store.steampowered.com)
A place to discuss and support all things Steam Deck.
Replacement for r/steamdeck_linux.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.
These are not enforced, but they are encouraged.
Rules:
Thanks for the explanation, although I don't find it a particularly acceptable one. The sequence wasn't funny enough to justify the dramatic shift in tone in an otherwise family-friendly game, IMO. Also, making the protagonists unlikable in a game where you're supposed to find them sympathetic is a very weird design decision.
To take the devils advocate position: is conflict not necessary for drama, and effective conflict is one that affects its audience?
The issue isn't the use of conflict as a dramatic device per se; it is essentially forcing the player(s) to perform a seemingly unnecessary and unpleasant action against their will.
The fact that both main characters in the game appear to immediately decide that violently murdering their child's favorite toy is the only course of action and that no alternative is offered is really jarring. Giving the player some agency in choosing an alternative way to to go about it would have solved the problem completely.
Giving the player some agency would get all players avoiding this scene completely. Nobody would do it. And yet there's plenty of other games that force you to do things you don't agree with, for the sake of the story being told. Not sure why people get mad at this one. Once you play it you realize it's their lowest point, and they start changing and rebuilding after that.