this post was submitted on 08 Jul 2024
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This really does not sound healthy. The game is released, for a certain amount of money. If people don't like what they get for their money, they simply should not buy it.

But by now gamers have been so trained to expect to endless content treadmills and all their ilk like mtx and battle passes that publishers/developers get egged on if they don't work on their game 24/7 and forever.

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[–] eezeebee@lemmy.ca 4 points 4 months ago (7 children)

I'm kind of confused about the whole early access thing and why devs do it. Is it to get support and funding to finish the project?

[–] Marighost@lemm.ee 12 points 4 months ago (1 children)

Basically, yeah. If your game is in a playable state, launching in early access allows devs to get feedback from the community, who help shape the game all the way to the full release. Generally EA games are discounted, with the expectation that it isn't finished or polished, full of bugs, etc.

[–] eezeebee@lemmy.ca 4 points 4 months ago (1 children)

That makes sense and I hadn't considered the feedback aspect. I can see how that must be helpful, especially for a solo developer. Thanks!

[–] Zahille7@lemmy.world 2 points 4 months ago

In almost all the EA games I play, there's some kind of "bug report" feature, either somewhere directly on the screen while you're playing, or in the pause menu or something.

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