this post was submitted on 05 Aug 2024
212 points (93.4% liked)
Games
32545 readers
1553 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
They all should still be preserved. The code can be stored without needing servers to be kept open, for example
What? I write some code and then delete it and I'm in trouble because I didn't preserve it?? I really don't understand this concept at all
Any company that isn't completely incompetent has some revision control solution like GitHub. It saves the original and all the changes throughout the life of the code. It's designed specifically to allow developers to update or even delete code while still maintaining records
An indie dev recently lost the source code to their early access game and had to remove it from Steam. If this law was in place, what punishment would they face for their incompetence? It would be rare for a massive company to not have source control, but it probably isn't uncommon for small first time devs. So now you have a well intentioned law putting regulations in place that hurt small devs and raise the barrier to entry.
Removing the game from sale is not disabling the game for existing owners. These are two very different problems.