this post was submitted on 29 Aug 2023
134 points (100.0% liked)

Gaming

30557 readers
282 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] Duke_Nukem_1990@feddit.de 7 points 1 year ago (14 children)

Do you have an example? Haven't noticed that yet in 110h of playing.

[–] ono@lemmy.ca 8 points 1 year ago* (last edited 1 year ago) (5 children)

A couple minor broken ability examples: Mage Hand requires a short rest to recharge, which is fundamentally wrong for a cantrip, and Feather Fall is a bonus action instead of a reaction, making it useless for its primary purpose. These aren't game-breaking, of course, but annoyances like this add up, and it never feels good to have chosen an ability that turns out not to work as it should.

One of the more problematic issues is stupid pathing logic, especially around known hazards: Party members absolutely love to spot traps, announce them, and then walk right into them. Sometimes it results in someone getting a minor injury. Other times it nearly wipes out the whole party.

I suggest saving often.

[–] fushuan@lemm.ee 5 points 1 year ago (4 children)

mage hand requiring a short rest to resummon might be because you are using the gith racial?

Feather fall now is a ritual spell so you can cast it before combat and it will last all of combat. It's just different from the tabletop game.

[–] Nighed@sffa.community 3 points 1 year ago

I have mage hand on Astarion and it's still once per short rest.

Feather fall has caused me problems (and at least one TPK) I have had it drop off with no combat log line.

load more comments (3 replies)
load more comments (3 replies)
load more comments (11 replies)