this post was submitted on 19 Aug 2024
215 points (97.4% liked)

Games

32591 readers
1058 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

you are viewing a single comment's thread
view the rest of the comments
[–] dabu@lemmy.world 70 points 3 months ago (13 children)

First thing that came in to my mind was Gears of War with its specific third person view and hiding behind covers. I don't think it was the first game with that mechanic but the most influential one

[–] RootBeerGuy@discuss.tchncs.de 2 points 3 months ago* (last edited 3 months ago) (5 children)

Third person view in an FPS (first person shooter) type of game was first seen in the first Lara Croft game, I think?

[–] MagicShel@programming.dev 1 points 3 months ago (3 children)

I think you need to be more specific than just "third person". Third person view was in Pong, Pac-Man, Asteroids, Centipede, etc. It's the default for most games.

First person was probably introduced with Battle Zone.

Which, I don't mean to sound pedantic, I just literally don't really know what you mean here.

[–] RootBeerGuy@discuss.tchncs.de 3 points 3 months ago (1 children)

Then you will need to extend that to the OP of this comment chain as they didn't specify either what Gears of War is. I am going to edit my comment to clarify but I do feel you are too pendantic for asking this.

[–] MagicShel@programming.dev 3 points 3 months ago

Thank you. Sorry. Never played that game and didn't know that was specific to FPS. I know some arcade shooter games had that mechanic, but not in the context of free-roaming FPS. I think you're right about Tomb Raider.

load more comments (1 replies)
load more comments (2 replies)
load more comments (9 replies)