this post was submitted on 23 Sep 2024
132 points (99.3% liked)

Games

32545 readers
1727 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] steventhedev@lemmy.world 24 points 1 month ago (7 children)

From what I've understood of this - it's transpiling the x86 code to ARM on the fly. I honestly would have thought it wasn't possible but hearing that they're doing it - it will be a monumental effort, but very feasible. The best part is that once they've gotten CRT and cdecl instructions working - actual application support won't be far behind. The biggest challenge will likely be inserting memory barriers correctly - a spinlock implemented in x86 assembly is highly unlikely to work correctly without a lot of effort to recognize and transpile that specific structure as a whole.

[–] M500@lemmy.ml 12 points 1 month ago (1 children)

There is an open source project that already does this a bit called box86 and box64.

I think you can find videos of people running Skyrim on arm chips like phones or maybe raspberry pi 5.

They don’t run well, but with more powerful chips and valves experience and money, I’m sure they can do it.

[–] steventhedev@lemmy.world 3 points 1 month ago

But does it run Doom? Using CMOV instructions only?

load more comments (5 replies)