this post was submitted on 26 Sep 2024
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[–] MudMan@fedia.io 61 points 1 month ago (60 children)

Man, I don't like the Steam monopoly on principle, but I have to admit I do struggle to pay attention to Epic exclusives. It's simply the launcher I open the least after GOG and Steam. I've though "hey, wasn't that Ubi Star Wars thing out" like two or three times and forgot about it between remembering that's an Epic thing and deciding whether I wanted to buy it.

But hey, since we're going multiplat again, I could use some newer Ubi games on GOG, too.

[–] poszod@lemmy.world 8 points 1 month ago (22 children)

I'm on the same page as you, it's tough. I have no idea how any other platform can really achieve competitor status with steam, and this is a big problem for us consumers and for developers.

[–] PlzGivHugs@sh.itjust.works 11 points 1 month ago (11 children)

I have no idea how any other platform can really achieve competitor status with steam

Aside from all the (other) obvious options replicating Steam, theres always the tried and true option of offering lower prices. To my knowledge, no one has been willing to try that yet.

[–] poszod@lemmy.world 1 points 1 month ago (1 children)

I was gonna comment about epic giving games away for free, but I think I got your point. You mean like the same releases, but subsidizing, say, 10% of the price?

[–] PlzGivHugs@sh.itjust.works 3 points 1 month ago* (last edited 1 month ago)

Yep, although there are a ton of other ways to do it as well such as a good rewards points system, or a raffle system with bonus games won when purchasing, or similar. As long as you don't spend years antagonising your customers first, I don't expect game stores would struggle to compete offering better prices than Steam, even at the cost of features.

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