this post was submitted on 03 Sep 2024
1 points (100.0% liked)
RetroGaming
19555 readers
443 users here now
Vintage gaming community.
Rules:
- Be kind.
- No spam or soliciting for money.
- No racism or other bigotry allowed.
- Obviously nothing illegal.
If you see these please report them.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I mean, there are seventy million of them out there, so collectors will be fine for a while, but... man, we really missed a step not embracing the crazy cool 3D display tech in these. I really loved it.
Also, point people at this thread next time Nintendo comes after the emulation scene, because... yeah, this is why.
I'm amazed at how few people loved the 3D. To me, that was the best part. Even in 2D map games like ALBW, the depth made it look better and helped navigate places where you had to fall down onto lower platforms. In spatial puzzle games like pushmo, having the depth made thinking about the problems easier.
Face tracking on the N3DSXL made the experience so awesome.
Higher resolution would've been great though, because it is laughable how low resolution the 3DS screen is even compared to a mobile phone from the same era.
I can't wait for a good emulator to come out that supports upscaling and 3D.
I was enthusiastic about the console's 3D display, but I'm among the few unlucky people who discovered they were stereoblind with the 3DS.