this post was submitted on 27 Sep 2024
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Hey me too! I released my first game on Steam a month ago and by all objective measures it was a flop, but as a hobbyist I'm still proud of it. It honestly did better than I thought for a small niche game that I did a terrible job of marketing, and my one review so far was quite positive so I'll count that as a small win as I move onwards to the next game.
EDIT: Here's the game because my reply is getting harder to spot below - https://store.steampowered.com/app/2792160/SnowDown/ - It's a small Jackbox-inspired party game (using phones as controllers) but with real-time action and physics as you throw snowballs around and destroy structures.
you cant just SAY that and then not mention the game name
wow you really are bad at marketing
The eternal conflict between being an indie dev and not wanting to be a shill :'(
What is the game? It's not being a shill to answer questions.