this post was submitted on 04 Oct 2024
223 points (98.7% liked)

Games

32564 readers
2146 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] RightHandOfIkaros@lemmy.world 43 points 1 month ago (17 children)

And development teams are too big. No game should realistically be having 500+ people working on it. That's too many people, too big a ship to steer fast enough for the changes that happen in game development. Even the biggest games have done very well with teams of 250 or less, including all staff that work on the game, how about development studios pay attention to that?

[–] lepinkainen@lemmy.world 7 points 1 month ago (13 children)

People expect all games to be multiplayer with online live ops and events and a steady flow of new content.

That’s why you need to have a 500 person team. Someone needs to be designing and coding the valentine's event for 2025 right now

[–] Flamekebab@piefed.social 2 points 1 month ago

To quote Bernard Black: "Well expect away!"

load more comments (12 replies)
load more comments (15 replies)