this post was submitted on 04 Oct 2024
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And development teams are too big. No game should realistically be having 500+ people working on it. That's too many people, too big a ship to steer fast enough for the changes that happen in game development. Even the biggest games have done very well with teams of 250 or less, including all staff that work on the game, how about development studios pay attention to that?
People expect all games to be multiplayer with online live ops and events and a steady flow of new content.
That’s why you need to have a 500 person team. Someone needs to be designing and coding the valentine's event for 2025 right now
To quote Bernard Black: "Well expect away!"