I love retro games, I always have. Despite my childhood being the 2010's, I grew up with a gameboy color, and I would emulate GBA, GB, and even N64 games on my crappy android I had at the time.
Because of the power of emulation I was able to grow up with classics like Silent Hill, Megaman Zero, Pokemon Crystal, Metal Gear, so on and so forth. But when I turned 16, and I was able to get my first job, I became especially interested in collecting games, games that I actually like to play. But now that i'm older and I actually have financial responsibilities, and don't even get me started on how the retro gaming market just continues to inflate, its getting to a point where its just not feasible for me to continue collecting.
Silent Hill 3 is literally my favorite horror game ever, and I will never be able to afford a copy, or even if I did have the money to spare I could never justify the absurd price. I will never own a legitimate copy of Megaman Legends, Pokemon Platinum, Rule of Rose, or so many of these games that I really do care about and want to be able to experience on authentic hardware.
But whats even more frustrating about it all to me are the types of collectors that want something specifically because it is rare. The type of people to buy a game and shove it in a plastic box on a shelf where it will collect dust and never be played or appreciated beyond it's box art. It is so frustrating to me because collectors of games, as opposed to people who actually want to play and appreciate these games and make memories off them and share those experiences with their friends, are driving up the market values of games to unaffordability.
Anyways I think I am going to give up collecting games. I still have a large collection of PS2, Gameboy, Gameboy Advance, MSDOS, and PS1 games, but I am done trying to get more. I might occasionally shell out a little bit on the occasional cheaper game that catches my eye, but trying to get a lot of my favorite titles is a sisiphusian endeavor.
Crack the console then, ps2s have software cracks by now, and sideloading cartridges exist for a fair few portable consoles.
Basically the only one where you can't really do it is the cartridge era stuff but those can be approximated with a decent emulator, a controller adapter and a CRT screen, if you're willing to tolerate a bit of latency with output converters.
Games are fundamentally software, the hardware gives the experience but the cartridges/disks, with some exceptional cases aside, are literally just a delivery system and a means to maintain ownership.
It's nice to have them for that feeling of tangible presence but realistically that's never going to be more affordable the further we move from when they were made, but that doesn't mean you can't at least approximate playing on the hardware or straight up just do it.
Flash carts are available for every major cartridge based console and handheld at this point, and for a good amount of the non-major ones as well.