this post was submitted on 12 Nov 2024
1110 points (98.5% liked)
Greentext
4410 readers
1438 users here now
This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.
Be warned:
- Anon is often crazy.
- Anon is often depressed.
- Anon frequently shares thoughts that are immature, offensive, or incomprehensible.
If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Definitely agree. I used to be a KB/m only person, but have changed my opinion since using a controller for a while out of necessity. Some games are simply better with a controller.
Some are much worse. FPS will never translate well to controller for me. No idea how CoD people play on console. It feels like trying to throw a ball with someone else's hand by manipulating their elbow.
The newer Doom games play well on a controller because precision movement matters more than precision aiming, so even on PC I play with a controller.
Having an analog stick instead of WSAD makes the movement much more fluid, and a double-barreled shotgun, rocket launcher, or chainsaw don't exactly require pixel-perfect aiming.
Nowadays you can achieve the same with analog keyboards. Took a bit of getting used to having control over the speed/angle by how deep your pressing the keys but works great.
You take my clicky discrete keypresses and I'll cut you.
Oh I miss my custom keeb don't get me wrong, but for gaming it has been an upgrade similar to moving from 60hz to 240hz.
Not having the actuation point set in stone but variable per key is a godsend and made wonder why it took so long to become more mainstream.