this post was submitted on 14 Sep 2023
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So out of every 1M downloads, that's $200,000 to Unity's pocket and out of the pockets of developers. Am I doing this math right?
Not downloads. Installs. They also count re installs. So if you. Install a game, play it, remove it, then install again later that is an additional charge to the dev.
So.. if your game becomes the most pirated game in history, you're on the hook for millions off zero income.
Way to go Unity..
They carved out an exception for pirated copies
And they can tell.. how exactly?