this post was submitted on 02 Jan 2025
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Linux Gaming

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[–] Ulrich@feddit.org 131 points 6 months ago* (last edited 6 months ago) (24 children)

If it were a "first-class citizen" there would be native Linux games and not rampant and intentional anti-cheat exclusions.

"First-class citizen" doesn't refer to the quality of the experience, but how it's treated in society. At this point it's mostly something that devs and publishers tolerate, and occasionally offer minor consideration on behalf of a single device.

[–] sugar_in_your_tea@sh.itjust.works 8 points 6 months ago (12 children)

There are native Linux games, but mostly from AA and indie publishers. So by that mark, it has been a first-class citizen since mid-2010s, after Steam started officially supporting Linux.

That said, I think that goalpost is a bit too far away. I consider it "first-class support" if major AAA devs offering official technical support to Linux users is more common than not, regardless of whether it's packaged w/ Proton or directly as a Linux native binary. How they distribute it is up to them, as long as they actually support Linux users. We're not there yet, but we're a lot closer than we were even just 5 years ago.

[–] Ulrich@feddit.org 2 points 6 months ago (11 children)

There are native Linux games

They exist. How many of them do you see on the front page of the Steam store? Almost never. Games that people actually play are very rarely Linux native. If they were, Proton never would have been created.

[–] joyjoy@lemm.ee 1 points 6 months ago (1 children)

And of these native ports, you'll get better performance using proton because the port was done by a third party studio and ended support after a year.

I'm refering to Borderlands: The Pre-Sequel btw.

[–] Ulrich@feddit.org 1 points 6 months ago

Yes I've noticed that as well

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