this post was submitted on 11 Feb 2025
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So I'm trying to replay some gen 3 pokemon. I played Saphire as a kid and I loved it. Going back now as an adult, I'm really struggling. I'm finding it incredibly grindy, and I die inside a little every time I see a long stretch of tall grass. What have I forgotten? What am I missing now that I got as a kid? Any tips?

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[–] piyuv@lemmy.world 50 points 5 months ago (16 children)

what am I missing now that I got as a kid?

Free time. Pokemon games are, and always have been, very slow and grindy. Even in the latest entry (Violet) you need to actively avoid encounters since animations take so long

[–] Zero22xx@lemmy.blahaj.zone 26 points 5 months ago* (last edited 5 months ago) (11 children)

animations take so long

This is my biggest annoyance with Pokemon games, personally. Everything. Takes. So. Fucking. Long. To. Get. To. The. Point. I'm pretty sure 50% of 'gameplay' is waiting for fucking animations and waiting for the one or two lines of text at a time to get to the actual important information after telling you about friendship and the joy of raising Pokemon for the 100th time first.

I don't think that I would ever be able to play these games on the original hardware because being able to fast forward in an emulator is a gift from the gods.

[–] neon_nova@lemmy.dbzer0.com 7 points 5 months ago (4 children)

That’s how I’m feeling about final fantasy 7 remake.

No, I don’t want to slowly crawl along the wall, just make the space a little bigger.

No, I don’t want you to force me to slow walk.

No, I don’t want to sometimes have to hold “y” to interact with something.

Thank god it lets me skip the cutscenes.

I just wanted to play through and see the different sections and how it was remade.

It’s so annoying I’m not even looking for gear anymore since I know I’m near the end of the game and none of the stuff carries over to the second part.

[–] Vespair@lemm.ee 5 points 5 months ago (1 children)

I suspect you know this already, but the slow walk and slow crawl moments are actually discreet loading screens. The alternative would be always having normal fast movement but then facing black transition loading screens.

Not that I'm stoked to defend FF7R, which I think is a bad bastardization of one of the greatest games of all time, but the slow loading transitions are arguably one of the things FF7R actually does right.

[–] neon_nova@lemmy.dbzer0.com 2 points 5 months ago (1 children)

I actually didn’t know that. I guess that makes it a bit more bearable keeping that in mind.

[–] CatZoomies@lemmy.world 2 points 5 months ago

Yep, it’s an excellent way to hide loading. If you played the Tomb Raider games, crawling and worming through tight crevices as Lara was a loading screen in disguise.

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