this post was submitted on 29 Sep 2023
27 points (93.5% liked)
Linux
48186 readers
1937 users here now
From Wikipedia, the free encyclopedia
Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
Rules
- Posts must be relevant to operating systems running the Linux kernel. GNU/Linux or otherwise.
- No misinformation
- No NSFW content
- No hate speech, bigotry, etc
Related Communities
Community icon by Alpár-Etele Méder, licensed under CC BY 3.0
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Yes, directx to opengl (included in WINE) was used exclusively for a very long time before dxvk and vk-d3d came out just a few years ago. for older games you should be good to go, before i had a vulkan-capable card i ran all kinds of older games, usually without having to tweak anything. in a few games i had to change a game setting to use D3D9 instead of 11.
Do you remember what the module was called as any directx game defaults to using the igpu for dxvk and there seems to be no option(in lutris) other than to outright disable dxvk.
hmm, not sure… i've heard it referred to as "wined3d"? when i had a non-vulkan card it usually wouldn't try to run vulkan so i didn't have to mess with it. what result does disabling dxvk have?
in steam you can put
PROTON_USE_WINED3D=1
in the launch options, but this doesn't help for non-steam games