this post was submitted on 06 Mar 2025
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[–] addicity@lemm.ee 70 points 3 days ago (11 children)

It’s funny and sad knowing that Bethesda once were the company making weird and ambitious RPGs.

Morrowind is one of the weirdest and most ambitious games of that era.

[–] SmoothOperator@lemmy.world 14 points 3 days ago (2 children)

Indeed, as the article writes

Even Skyrim—certainly a weird, ambitious, and janky RPG in its own right—refined and streamlined the formula set by Morrowind and Oblivion, rather than expanding on their eccentricities, and that trend only continued in the studio's following games.

[–] prole@lemmy.blahaj.zone 7 points 3 days ago (1 children)

Skyrim wasn't "weird" by any definition I'd use. More like bland.

[–] Galle_@lemmy.world 0 points 2 days ago

We're talking about an article that considers Baldur's Gate 3 to be weird and ambitious. Words don't have meanings anymore.

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