this post was submitted on 07 Oct 2023
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[–] SpeakinTelnet@sh.itjust.works 108 points 1 year ago (38 children)

In other words, you might not want to trust them because they killed off a Pixel Pass that 25 people signed up for, a Google Podcasts app that was basically a browser in an app shell that was given a proper replacement, a niche business presentation screen in Jamboard, and Stadia…freaking Stadia. They gave you all of your money back and let you keep the controller, guys.

It's not a good look when right off the bat it dismisses what is valid concerns by treating the opposition like they're just whining.

[–] Drinvictus@discuss.tchncs.de 9 points 1 year ago (15 children)

Stadia was amazing. I blame everyone but Google on its demise. You could literally play CP 2077 without a console but people still stuck to PlayStation and Xbox. Google handled the shutdown so well. I played around $500 worth of games got the money back. Kept two controllers and bought a steam deck with that money

[–] jet@hackertalks.com 11 points 1 year ago (11 children)

You should blame me then. Once I saw that Google wasn't going to honor steam library on stadia, and then charge full price for games on stadia, I noped out and never signed up.

I say this is a cloud gamer who uses G-Force now, and shadow. I was their target demographic. And they're pricing model just noped me out of it

[–] Drinvictus@discuss.tchncs.de -1 points 1 year ago (1 children)

You know who else doesn't honor steam library? PlayStation or Xbox. What a weird take

[–] jet@hackertalks.com 4 points 1 year ago (1 children)

At the time stadia came out as a game streaming platform Geforce now, and Shadow already were established, both of those services charged a subscription but let you bring your own library.

Google's Offering required you to subscribe AND buy full priced retail games that you couldn't use elsewhere, so it wasn't competitive with geforce now and shadow.

It's not a weird take..... because Geforce now and shadow are both still in business now, and stadia is not, they were not able to convince cloud gamers to take their offer.

[–] Drinvictus@discuss.tchncs.de -1 points 1 year ago* (last edited 1 year ago) (1 children)

Stadia did not require you to subscribe. You could just buy the game and play. Unlike GeForce. You don't even know what the fuck you are talking about.

Stadia subscription only brought in 4k and monthly games. The base was free. And you down vote my comment like you fucking made a point. Learn to Google before commenting dumb ass

Edit: not only that the base was free there were free to play games like destiny 2 where the only thing you needed was a Google account.

[–] jet@hackertalks.com 2 points 1 year ago* (last edited 1 year ago) (1 children)

Lots of hostility and name calling, are you ok?

Also, I didn't down vote your comment.

https://www.ign.com/wikis/stadia-google-game-console/Google_Stadia_Price_Breakdown%2C_Release_Date%2C_and_Launch_Games

I didn't realize they allowed people to stream purchased games for free, my mistake, thank you for the correction. According to IGN article, the free games were if you had a subscription.

It's a mystery why cloud gamers didn't flock to google then. My core point about stadia not being competitive with geforce now and shadow stills stands, even though I got the details wrong about being about to stream purchased games for free.

[–] money_loo@1337lemmy.com 3 points 1 year ago

Another stadia user here.

I loved the service but he neglected to tell you cyberpunk looked like hot garbage compared to its PC equivalent.

I pretty much only used it for Destiny, and I too spent hundreds of dollars supporting the platform only to get it all back.

The convenience was wonderful, but worthless if they didn’t have what you wanted to play, and Google became less and less interested in working with developers as time went on.

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