this post was submitted on 04 Jul 2025
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[–] piefood@feddit.online 26 points 3 days ago (9 children)
[–] rotkehle@feddit.org 34 points 3 days ago (8 children)

People are underestimating how much money valve has put into proton, Mesa and Linux development over the years to make the steam deck work. they had 100+ developers on payroll for years to do that.

[–] AbsolutelyNotAVelociraptor@sh.itjust.works 30 points 3 days ago (2 children)

Yes. But let's be honest: every store that has arrived to pc to "kill steam" has done what to actually kill steam?

It's like every time someone thinks of creating a steam competitor the process goes like this:

"Hey, let's see what is Steam doing well, what do users love about the store... And do the complete opposite to it in hopes that users ditch steam for us!"

[–] rotkehle@feddit.org 5 points 3 days ago

totally with you on that.

[–] CancerMancer@sh.itjust.works 2 points 2 days ago

Sometimes a market you don't even know exists opens up when you do something, so I get the logic of trying to open a competitor... But what did Origin or UPlay even do? Epic has freebies and a better profit share for publishers, GoG has their commitment to support old games, itch.io has the best profit share, indie focus, and I believe free listing? You need to do something to stand out from the monster that is Steam, or you might as well just stop.

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