this post was submitted on 25 Oct 2023
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Relatively speaking, games already were practically free in those countries to begin with, so it's not like piracy would make a difference to the vendors.
You have completely misunderstood the premise of regional pricing. Games were "practically free" in these countries because the average income is much lower than in e.g the US or Western Europe. The augmentation in pricing means that many Turks and Argentinians can no longer afford AAA games.
What augmentation in pricing? Steam is only changing the currency of the transaction. The devs will set the regional price for Steam to use, like they've been doing all along. Assuming they continue using the recommended regional price, the overall price shouldn't change except for conversion fees.
The recommended regional pricing that steam has provided for these regions works out as more expensive than when the local currency was used