this post was submitted on 22 Jun 2024
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[–] Neato@ttrpg.network 3 points 5 months ago* (last edited 5 months ago) (2 children)

I beat the first major boss: Dancing Lion from trailers. I'm not good at these games. Took me a dozen+ tries. I used the NPC summon because they tend to have story elements.

NPC doesn't do much damage and dies quickly in phase 2. It helps but not that much.

So far it's not that hard. Biggest hurdle is even with +24 weapons I cannot do sufficient damage to the wickermen or new dragons. I assume it's the leveling items? But their moves aren't hard, it just feels like chip damage.

[–] Jakeroxs@sh.itjust.works 2 points 5 months ago (1 children)

The wicker men it's kinda like the golems in the base game, the real damage comes when you stagger them the 3rd time and the fall over, chunk them for like 60% of their health on the crit.

[–] Neato@ttrpg.network 1 points 5 months ago

Ah I see. At least with golems it feels like you can still do damage at the glowing bits. I'll just keep hammering :)

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[–] Nachorella@lemmy.sdf.org 1 points 5 months ago (5 children)

I loved Elden Ring, I don't play many games these days but it really hooked me. But also it really needs to get over itself and add difficulty options.

I do think the difficulty is part of the fun but I almost didn't finish it because it was so all over the place, toward the end it just got grindy, bosses just turned into long roll fests until you got your one chance per minute to knock off 2% of its health bar. They feel more like endurance matches that test your patience more than skill.

Sometimes I'm dying a lot and having fun because the challenge is good, but sometimes it's just tedious and I want to move on to the next area. I would love to be able to drop the difficulty for a bit just for those spots, hell make it an in game item called cry baby bottle for losers and wimps for all I care.

[–] Dagnet@lemmy.world 1 points 5 months ago* (last edited 5 months ago)

I'm replaying the base game (waiting on a sale for the dlc) and I couldn't agree more. I was fighting a bell bearing hunter and they have massive combos they can mix up in the middle and do more hits and when you get the timing PERFECTLY you go do 1 charge attack and you get punished because they already started another combo,you get 1 hit and that's it.

People answering you talk about summons but for these guys you can't even summon your ashes, for some stupid reason the devs decided to limit that feature.

Before anyone tells me to git gud, I already beat the entire game before including a bugged Melania that healed even on missed attacks (she was bugged for some time). I can beat anything in the game but like you said, it's mega boring and slow.

[–] Dagnet@lemmy.world 1 points 5 months ago* (last edited 5 months ago) (1 children)

I'm replaying the base game (waiting on a sale for the dlc) and I couldn't agree more. I was fighting a bell bearing hunter and they have massive combos they can mix up in the middle and do more hits and when you get the timing PERFECTLY you go do 1 charge attack and you get punished because they already started another combo,you get 1 hit and that's it.

People answering you talk about summons but for these guys you can't even summon your ashes, for some stupid reason the devs decided to limit that feature.

Before anyone tells me to git gud, I already beat the entire game before including a bugged Melania that healed even on missed attacks (she was bugged for some time). I can beat anything in the game but like you said, it's mega boring and slow.

[–] Jakeroxs@sh.itjust.works 1 points 5 months ago* (last edited 5 months ago) (1 children)

Maybe you and your gear are under leveled for the fight, that is essentially the difficulty selector lol

[–] Dagnet@lemmy.world 1 points 5 months ago

Im not sure you read my comment but at no point did I say Im getting one shot or doing too little damage. The problem is 90% of the game is you dodging attacks so you can get 1 quick attack, maybe 2, dont even think about a charged strong. When I mentioned summons its only because summons give you opening to be able to actually play the game instead of rolling till infinity.

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[–] Sanctus@lemmy.world 0 points 5 months ago (1 children)
[–] whotookkarl@lemmy.world 1 points 5 months ago (2 children)

You don't even need to get good most of the time if you just spend more time learning the game by playing it's mostly a knowledge check. Fully upgraded weapon (way more important than leveling dmg stats passed min req), npc and PC summons, get vigor up in the 40-50 range, mark your map and come back later, etc. You could play it like a fighting game training against bosses to learn their moves or just go somewhere else to grind levels or equipment to come back later for an easier fight.

[–] Sanctus@lemmy.world 1 points 5 months ago

Its all about that bark now. You need the bark. Get the bark. Be gud with the bark.

[–] Sanctus@lemmy.world 1 points 5 months ago

Its all about that bark now. You need the bark. Get the bark. Be gud with the bark.

[–] NigelFrobisher@aussie.zone -2 points 5 months ago

Skill issue

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