this post was submitted on 11 Nov 2024
141 points (96.1% liked)

Games

37326 readers
2588 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here and here.

founded 2 years ago
MODERATORS
 

They usually are free to play with predatory monetization mechanics. That was especially back in 2016 when thanks to these games, the mobile gaming revenue outpaced PC and console gaming revenue.

(page 2) 9 comments
sorted by: hot top controversial new old
[–] Kolanaki@yiffit.net 2 points 4 months ago

Because people seem to lap that garbage up enough for it to be profitable to make barely functionable shit, as cheaply as possible.

[–] Brewchin@lemmy.world 2 points 4 months ago

I think it's cultural differences. In the west, we abhor pay to win and predatory aspects. But in Korea, China and other countries in that region, players demand it.

So then it comes down to which market region you're targeting. If you're not a NA/EU mobile developer, how do you choose? 🤷‍♂️ Can't keep everyone happy.

[–] Sproutling@lemmy.ml 1 points 4 months ago

Yep, getting people to pay $40-60 bucks for a mobile game is basically impossible, and as a result the business model is either F2P or $3-5 bucks with egregious monetization to earn back the costs.

load more comments
view more: ‹ prev next ›