the pushback has always been to pay for what you want on Steam/GOG/Epic/whatever... then be open to stealing things if and when they get taken from you.
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... By doubling down on Steam being a subscription service by actually telling you it was, or how Steam admitted it would basically not allow accounts to be passed through inheritance and there is only one service that says they will try, that being GOG? We literally have to fight to have libraries of old games when the generations before had no problem having libraries of their old entertainment to access, communally so even.
The article really is disingenuous. All there is that is seriously doing this is a EU petition, one that will be dead on arrival because most of the affected games sell themselves as subscription services and because shit in the EU gets done when lobbyists usually aren't homogeneous across country lines, and for this they are. A slap warning or two, that's about all this will accomplish.
If people moved their game collections over to GOG from Steam, and were clear that this was the reason they were doing it, that would accomplish a lot more. It's not going to happen, just look where governments are sliding towards, it isn't towards consumer rights and society as a whole.
I definitely try to buy on GoG (and download them locally for offline play/install) instead of Steam when I can help it… but that’s not very often as many games just don’t make it over there.
So how's that working out?
It's at about 5TB. I've got it copied. Just fine, man. How's your collection, going?
A bit too optimistic, but hey, at least it's a post pointing people at GOG, which has otherwise been losing big publisher support (SEGA and Sony used to put some big games there and don't anymore, for instance).
I'm also not sure that the big failures of prominent games as a service are an indication of a return to appreciating ownership. I'm afraid it may be rather that the established genre leaders are taking all the oxygen out of that space, just as it happened for causal mobile F2P games a while ago.
If the perception makes players more likely to give up on their forever games and go back to buying piecemeal experiences they get to keep indefinitely I'd call that very good news, but I'll need a bit more evidence before I declare myself optimistic on that subject.
Godd old games was also the time, where you paid once for playing. This should be added to the initiative as well.