The Metaverse died because they tried to monetize it before it's even a thing. Buy a virtual plot of land? With crypto and NFTs? Hell no!
VR Chat exists and it, and it's free.
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The Metaverse died because they tried to monetize it before it's even a thing. Buy a virtual plot of land? With crypto and NFTs? Hell no!
VR Chat exists and it, and it's free.
This is the wildest take I've heard. People don't trust meta because it's Facebook, because it's Zuckerberg. We've all seen what they do with companies they acquire (I used to be an Oculus rift owner).We've all seen how poorly they handle data, seems like there is a data breach every year.
Hell, when I was an Oculus rift owner I worked inside of Virtual Desktop some days. I'd argue that Meta killed my desire to work in VR.
I think the article is accurate, and they make a good argument for the fact that Silicon Valley is anti-fun. Even without all the data tracking they still think people want to make money playing games, which is ridiculously out of touch
I think this article makes reasonable sense. Also that quote from Spez is so disheartening. Glad I'm not on reddit anymore
I don't think it was ever born to have died. I think they grossly overestimated how much this tech would improve
Dear tech developers, if you are listening please put VR projects on the back burner. They are an interesting future technology but the currently possible technology that people would adopt if it were economical to do so is AR. A simple heads up display with an integrated personal assistant has enormous potential in both personal and business uses right now if it was reasonably priced and reliable. You could replace cell phones.
AR has a huge battery life and size problem. The amount of video processing that thing would need to do to be useful, would result in an enormous device with an hour or two of battery life. Rendering it useless for any real world consumer application.
On top of that it has a gigantic privacy and surveillance problem.
And if that wouldn't be enough, what the heck are you going to do with it? Everything an AR headset could do, you can do today with your phone already. There is very little need to wear that functionality on your head all the time.
For some rare business use cases it can make sense, that's why Microsoft Hololens is still around, but even they struggle to finding any areas where it makes it past the "nice idea" stage and actually into a working product.