IIRC GOG is actually partnered with HeroicLauncher... so.. it's semi official to use that... and better UX.
Linux Gaming
Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME
away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.
This page can be subscribed to via RSS.
Original /r/linux_gaming pengwing by uoou.
Resources
WWW:
Discord:
IRC:
Matrix:
Telegram:
Affiliate links are not business partnerships. Does Heroic have anything more than that with GOG?
EDIT: The answer is no, GOG is not partnered with Heroic Games Launcher.
~~Gog funds Heroic.~~
I actually think it's a fairly decent compromise (although I prefer Lutris), since Gog is clearly not interested in paying to maintain a Linux port.
EDIT: Wrong(ish)! See below.
Gog funds Heroic.
By some other means than affiliate link payouts? I'm not aware of any such arrangement, but if one exists, can you link some details about it?
Better UX until you have to download or update a game… there is an open bug report where it just doesn't progress but keeps starting new processes until you‘re OOM. Still no fix in months, I've had to boot into Windows for every single update. Really not that good of an UX.
Are you updating Linux games from Windows??
How does your Windows install open the ext4/btrfs file system your Linux games are stored on?
Bad engineering
heroic has no download throttling, very annoying for shared/shitty networks and large games
If you're on Linux, you have a lot more options to affect the system. You could try running Heroic Launcher through trickle
: https://unix.stackexchange.com/questions/34116/how-can-i-limit-the-bandwidth-used-by-a-process
Ideally this would be implemented on the client side, i.e. Heroic Launcher, but there seems to some challenges in making that happen: https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/issues/597
I'd put that as a feature request honestly, they'll probably add that in at some point
I wouldn't call HGL a better UX. It straight up doesn't work for me. When it did, I couldn't get games to install or update and had to DL manually in browser, install into some other Wine prefix, and then manually move the files to an HGL-generated prefix. The UI looks nicer but it's not nearly as straightforward as Galaxy's. It's more like Lutris in its complexity, though I imagine there's no easy way around that.
Better UX is a big word, as any unofficial launcher it kinda sucks because it doesn’t have a specific feature set. Besides, first party support is always better
That's neat to learn
This is what keeps me on Steam, along with Steam Input and Big Picture
It is UI for GOG? We have a Heroic Game Launcher. It can work with GOG.
I get into this on the post, but AFAIK community-built solutions such as Heroic and Lutris aren't exactly the same, with a lot of Galaxy's selling points being the cloud features such as save data sync and a friends list system for online play.
Different people may or may not find uses for these features, but it's still worth discussing IMO.
Imho, if they decide to put effort into Linux, I'd rather see them put dev resources into heroic to add these features than to make just another client. They are late to the market, that would make the most of it.
Because GOG doesn't want to support it. They'd rather the community do it.
You can use heroic I guess...
There's an open-source CLI client to download GOG games, lgogdownloader
. It's packaged in Debian.
Because cdpr is a joke. Like did you see cyberpunks release? All they care is about money they showed that with their rushed job. I haven't claimed any free games on GOG because you have to sign up for their newsletter in order to claim the game. I still get spammed with emails from GOG even after unsubscribing after I receive every single email. At this point of just marked em' as spam.