this post was submitted on 13 Mar 2025
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Sup,

We are a couple of devs that want to create more accessibility in the gaming industry. Our main idea is mainly to use machine vision to catch those pesky corners that usually not visible for people with tunnel vision. I know it's not something that covers all blind community, but a little improvement for some is definitely one step further.

I attached a link with our questionnaire, and I hope that we can get at least some responses from you guys.

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[–] oxytocin@lemmy.world 4 points 1 day ago (1 children)

Can't submit, if I don't know anyone with visual impairments, and hence can't answer the following questions. Consider submitting that answer an option, so you will have a much clearer picture of the statistics of visual impairments.

[–] fdessoy@rblind.com 2 points 9 hours ago

Hey, I took the time to take out the impediment from the question. Sorry, my overworked brain apparently can't do a proper form anymore.

[–] zweieuro@lemmy.world 3 points 1 day ago (1 children)

Maybe I Am just reading this wrong, but I have no idea by the description what this is about. Accessibility, yeah sure, but what's that about corners and tunnel vision? The blind community? Tunnel vision is an attention phenomenon, not a vision imperative?

I Am confused

Tunnel vision is an actual vision impairment. Blindness isn't a "can't see anything at all" thing (although sometimes it is), many blind people can see light and dark or very short distances in front of them, it's not what popular culture portrays it as.

A friend of mine in college was blind and had macular degeneration - we met through the anime club and back then she was able to still watch anime by moving it to the corner of her remaining peripheral vision. She pretty effectively ended the dub vs sub argument, dubs were an accessibility thing, lol. The group was big into gaming and played a lot of Rock Band, but she was unfortunately usually left out, we sometimes talked her into singing for a few songs she knew well though.