Puzzle Pirates, frankly. Made by people who knew what they were doing, were extremely talented, independent, although eventually tried to hook onto Sega as publisher, almost killed the game and then re-purchased the game from Sega to continue as "re-indie" devs. Still going to this day with a stable player base of a few hundred. The game itself is very clearly hand-crafted and every one of the (few) developers left their mark on it. Feels completed and polished.
Greentext
This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.
Be warned:
- Anon is often crazy.
- Anon is often depressed.
- Anon frequently shares thoughts that are immature, offensive, or incomprehensible.
If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.
A videogame that was made with complete love and devotion to the medium, made with talent and sincerity, and is a pinnacle of everything it stands, something that will stand the test of time...
And nobody mentioned Stardew Valley? I spent too long looking for it and didn't find a single mention of it. Absolute mastery of its genre, an incredible amount of dedication spent by the developer listening to the fans, and I can't imagine it not still holding up 10 years from now, or even 20 years from now.
Baldur's Gate 3 is great, I love it, but there were so many performance issues with the game even with top tier hardware, and the game was borderline unplayable for others due to these issues. I have a little bias since my save didn't sync across devices with the steam cloud and I have to start all over. Love the game, but I just can't believe Stardew Valley isn't even mentioned.
Terraria I feel would be closer as stardew valley is a one man job. Terraria grew as a vision that hasn't really strayed beyond, but every update instead chisels the stone more. It is a game that took castlevania/mario inspirations and honed it into a perfect conception of 2d sidescrollers but with a liberty. (Akin to stardew being the first real open farming sim)
Redigit did amazing on the original SMBX fangame. Basically took the concept, and removed constraints. You can see the differences in development ethos as new people came on and really created a diverse game. It is so groundbreaking in their conformity that most can only compare to Minecraft, something essentially extradimensional to terraria.
Imagine being so baller you get compared to a game that puts you in control of shaping the world around you. When terraria is a game that predominantly shapes you around the world. Eventually even adding lore to these shapes it forms out of you.
Are you the summoner? The fisher? The knight? The archer? The farmer?
You will be all at some point in your journey of improvement. You will don every hat and for it you will be able to reflect back on your next life and proceed with new knowledge. The Belmont's curse is never over, and this is our only solace.
Baldurs Gate 3.
Half life and half life 2
Mass Effect. I know some will disagree, the third game has a lot of glaring issues, and EA really fucked up the ending, but as far as a fully fleshed out story and universe with a multitude of unique and independently structured species, characters, and cultures I think it’s one of the best. The writing and possible story outcomes and decisions that vastly and permanently affect the story from the first to the third game are insane.
Neither of these are popular enough to be on the scale of LoTR, but in terms of atmosphere and detail:
Hollow Knight - my absolute favorite thing about it is each NPC has its own voiced language recorded, babbling in the background as you read the dialogue.
Subnautica (the first one) - shitting myself with each new experience is something I'll always cherish. Highly recommend just playing without looking into the gameplay or plot. Has elements of exploring, resource gathering, base building, psychological horror (not graphic, just tense scenarios), sneaking.
Ocarina of Time. I'm biased because of nostalgia, but I genuinely think it's the best game ever created. It took everything that was great about the SNES classic A Link To the Past, brought it into 3D as an early N64 game, and improved literally everything. The atmosphere, the gameplay, the story, the time mechanic, the music... It's not perfect, in fact these days it's trivial to break many things in it with glitches, but I think it's absolutely the best.
FALLOUT NEW VEGAS! (Side note) Oh boy, a new list of games to play as I scroll through these comments.
Outer Wilds is this game.
Factorio
Cold Waters if you're hankering for some hot sub on sub action.
Without a doubt the Witcher games, and Baldur's Gate 3. Probably Dragon Age too, but I haven't played those.
Age of Empires 2, despite being Microsoft owned, is easily one of the best strategy games of all time and has very clearly stood the test of time. It's over 25 years old and people kept playing it a lot even before the HD remakes. I remember reading that the folks that made the 1st game often had to choose between "actual history or hollywood history" for some details, often going for hollywood because it made for a more fun experience.
I suspect Factorio might stand the test of time as well, and it's clearly something made by someone who really understands the medium. I haven't begun my factory yet.
There are too many to mention.
MechWarrior 2
Dragon Age: Origins
Daggerfall
Clair Obscur: Expedition 33
Baldur’s Gate 3
The Longest Journey
Dark Souls
Civilization 2 & 4
Alpha Centauri
The Outer Wilds
Fallout 1 & 2
Alien: Isolation
Super Mario Bros. 3
Death Stranding
Doom (1993)
Phasmophobia
Psychonauts
X-Com: UFO Defense
The Witcher 1 & 3
Disco Elysium
World of Warcraft, at least for the first 3 expansions. I think the people that made it back then were utterly devoted to the story and gameplay, as were the players. I'll remember playing that until I die, so many memories.
Downvote away.
Undertale and Deltarune.
Dwarf Fortress.
Ultima 1-7 and 8 partially.
Clair obscur
Planescape: Torment does it for me.
More lines of dialogue than all of Shakespear's works? Sign me up for that kinda RPG, lol.
Though these days some good voice actors can do a lot, looking at BG3 here, at least the voice casting.
Surprised no-one pitched Elite:Dangerous. Certainly a labour of love to begin with, incredibly talented sound design, first space sim to VR, truly devoted to the original material... Still going pretty strong (had a few weak years) with updates (only 2 DLC-ish major updates of which were paid) a decade later...
Morrowind ?
A genuinely heart warming story that deals with strong themes of love and friendship in a way that made a genuine impact?
Undertale.
Completely different genre but the Stabley Parable checks all of these.
100 years in the future and it will be just as perfect.
It's not a trilogy, but I gotta preach the good word of Ender Lilies: Quietus of the Knights. If you enjoy 2D metroidvania style games it's top notch.
The game just drips in atmosphere. The environments are beautifully drawn and designed, characters and enemies are animated well and the music just wraps everything up in a nice bow. It's a melancholy game and it literally made me cry at points and I'm not the type to tear up often when playing games.
The game can be challenging at times, but I wouldn't say significantly so. I would say Hollow Knight is more challenging than this game especially with some of the end game content that that game has.
The game is worth full price, but it goes on sale pretty regularly and probably is right now with the summer sale on Steam.
There's also a sequel out now called Ender Magnolia. I haven't played it yet but I will eventually.
Lost Odyssey. I haven't played Clair Obscur yet, so I one know how it compares, but for me Lost Odyssey is the pinnacle of turn based RPGs.
I would have to go with the Panzer Dragoon trilogy on the Sega Saturn.
While the first title was, at its basics, a fairly simple on rails shooter it was more than the sum of its parts.
It had incredible art direction, a sweeping musical score, innovative world building and rock solid gameplay.
The second title built up on the first installment in every way to solidify it as one of the best titles of that generation.
Then came Panzer Dragoon Saga which evolved the series into a full blown JRPG that is still so unique and unlike anything else out there.
Team Andromeda's passion, dedication and innovation ensured each game was a new benchmark for Segas black box.
What I wouldn't do for a new installment by the original team.