this post was submitted on 21 Nov 2023
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Risa

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Come on'n get your jamaharon on! There are no real rules—just don't break the weather control network.

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[–] queue@lemmy.blahaj.zone 41 points 1 year ago (4 children)

The only issues I have (currently, until proven wrong) with DIscovery with the Spore Drive and other technological things, is that it didn't seem to have an answer for why the Federation didn't use it later. I do know that in the timeskip season, a log does not mention the use of the s-drive.

But man I can only imagine how pissed Admiral Janeway would have been to find out it exists.

Plus I can't hate a show that has Doug Jones in it. I didn't get into Discovery, but I don't hate it.

[–] ValueSubtracted@startrek.website 33 points 1 year ago (7 children)

it didn’t seem to have an answer for why the Federation didn’t use it later.

Well, you need to either find and enslave an exotic space tardigrade in order to navigate the network, or illegally splice said tardigrade's DNA into your own.

And even then, navigation is pretty challenging, and can result in accidental time and/or interdimensional travel.

And a malfunction has the potential to destroy all life in the multiverse.

And both ships that had the prototypes installed were lost within about a year.

Take your pick, really.

[–] usernamefactory@lemmy.ca 24 points 1 year ago (1 children)

For the reward of instantaneous travel, I’m sure the Federation could muddle its way through amending a 100 year old law. The rest of the points don’t seem all that different than the complications we see our heroes regularly encounter exploring the galaxy. And none of them were enough to convince the crew of the Discovery to stop using the spore drive for the rest of the series.

Don’t get me wrong, I love Discovery anyway. Trek is full of miracle technologies that go conveniently forgotten. Janeway has no reason to be miffed given that she sat on an infinite speed drive herself, which had no downside that the doctor wouldn’t have been able to cure after it took them home.

[–] VindictiveJudge@startrek.website 22 points 1 year ago (1 children)

And a malfunction has the potential to destroy all life in the multiverse.

I didn't like that part at all. An infinite multiverse, which they state in DSC is the case, means that anything with a probability greater than zero is guaranteed. Mathematically, the multiverse should have already been wiped out at some point. It's also a throwaway line meant to increase dramatic tension for all of ten seconds before the scene ends, and an empty threat given that following through would end the show.

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[–] Draegur@lemm.ee 18 points 1 year ago (3 children)

Yyyyyyeahhh genetic modification has been a BIG NO-NO in trek canon since the 1990s eugenics wars, right...?

There are allowances for genetic therapies to treat medical conditions, but this probably falls outside of that realm just a bit.

[–] Blue_Morpho@lemmy.world 5 points 1 year ago

That didn't stop Bashir's parents. If regular parents can make it happen it for their below average child, a Dr Noonian Soong type will be all over it.

[–] queue@lemmy.blahaj.zone 5 points 1 year ago

Fair enough. Tho I'm sure Janeway would still consider using Tuvix for that one editing your DNA thing.

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[–] thepreciousboar@lemm.ee 40 points 1 year ago (6 children)

I feel like the problem with Discovery is the same of the warp 10 episode in Voyager. A bunch of people create the most OP way of travelling and barely use it, and don't tell me that the ship is unique and Stamets is the only person in the universe in the following centuries to be able to use it, because that just doesn't make any sense, it's a cheap trick to justify why such an incredible technology has never been mentioned after, not even by a super villain that gives no crap about genetic augmentation.

At least with Voyager you could just write it off as a badly written episode, but you cannot ingore a whole series. Yes even TNG had some magical guy make the ship travel fantaszilion light years, but at least it was out of their control and they could not exploit it.

Also, Trek shows have not been the most consistent ever, but Discovery really went their way on completely distegarding every Star Trek lore existing in the first season which, personal theory, is a major reason for the writers to "get rid" of the ship at the end of season two. Discovery just did not make sense in the universe created by the othee series, to put it where it does no more damage.

[–] FlyingSquid@lemmy.world 8 points 1 year ago (4 children)

It could have been solved if they just decided that the mycelium network got destroyed. They could have had Control release a weapon that destroyed it or something. I agree, "never talk about this" doesn't make sense when science progresses and someone else could have easily discovered it. And I'm guessing there were plenty of spies from Romulus and other such places that became aware of at least the basics of the spore drive.

I like Discovery a lot, but it was handled badly.

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[–] porthos@startrek.website 5 points 1 year ago

A bunch of people create the most OP way of travelling and barely use it, and don’t tell me that the ship is unique and Stamets is the only person in the universe in the following centuries to be able to use it, because that just doesn’t make any sense, it’s a cheap trick to justify why such an incredible technology has never been mentioned after, not even by a super villain that gives no crap about genetic augmentation.

That wasn’t really the reason, the reason wasn’t nobody else could figure it out or that nobody wanted to do it because it required genetic modification, the reason was that jumping on the mycelial network was actively killing it unless I am misremembering things which is in line with the rest of star trek’s ethos (how about the DS9 episode where they help the dominion destroy a trans warp gate for example? There are other technologies that are abandoned and hidden for the greater safety of the universe all over Star Trek, it can be really silly I agree but I don’t think discovery is unique here.

[–] USSBurritoTruck@startrek.website 4 points 1 year ago (4 children)

What specific lore has been disregarded?

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[–] Ganbat@lemmyonline.com 32 points 1 year ago* (last edited 1 year ago) (1 children)

Gotta admit that introducing big fancy transwarp highway in a prequel wasn't the most clever move... Especially considering Voyager...

[–] RampantParanoia2365@lemmy.world 26 points 1 year ago (3 children)

I do seriously hate the spore drive though. The travel time is a huge part of what makes a Star Trek episode.

Depends on the episode.

When Quark is abducted from Deep Space 9 in "House of Quark" he's taken clear across the entire Federation and into the Klingon Empire in about a day. And then D'Ghor sends someone to the station to grab Rom and get him back to Qo'noS the next day.

Trek moves at the speed of plot.

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[–] ummthatguy@lemmy.world 21 points 1 year ago
[–] burgermeister@lemm.ee 13 points 1 year ago (1 children)
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[–] hardcoreufo@lemmy.world 11 points 1 year ago (7 children)
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[–] CileTheSane@lemmy.ca 10 points 1 year ago

I don't like Discovery because of the nonsense with the Klingons. I don't know why they changed their look again, but mostly I like to be able to do other things when watching TV, like cleaning up or making food, and hate the subtitles.

I understand if I'm watching a movie and a scene takes place in France with a bunch of Frenchmen speaking in French accents that "in universe" they are actually speaking French and it's being translated to English for my benefit. The long drawn out subtitled scenes just killed the show for me. Give me a dubbed Discovery and I'll happily give it a go.

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