this post was submitted on 02 Aug 2023
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According to these new numbers from Valve, the Linux customer base is up to 1.96%, or a 0.52% jump over June! That's a huge jump with normally just moving 0.1% or so in either direction most months... It's also near an all-time high on a percentage basis going back to the early days of Steam on Linux when it had around a 2% marketshare but at that time the Steam customer size in absolute numbers was much smaller a decade ago than it is now. So if the percentage numbers are accurate, this is likely the largest in absolute terms that the Linux gaming marketshare has ever been.

Data from Valve: https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam?platform=combined

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[–] Cethin@lemmy.zip 10 points 1 year ago (1 children)

The deck has a lot to do with it whether people are playing on it or not. It's the thing that's made them make the big push into supporting games on Linux, which applies to other distros than just the Steam one.

[–] erwan@lemmy.ml 9 points 1 year ago

It also pushes developers to ensure their games run on Linux, even if it's through Proton