this post was submitted on 07 Jul 2026
151 points (99.3% liked)

PC Gaming

14979 readers
556 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 3 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[โ€“] CaptDust@sh.itjust.works 6 points 4 hours ago* (last edited 3 hours ago) (1 children)

At the very least, who made the call to layoff id tech devs while infinity ward still struggles to wrangle their IW engine abomination?

There's so many games in the Microsoft collection that could have leveraged a shared optimization group similar to PlayStation's ICE Team and they just flushed an option.

Edit- upon further thought I guess that niche would be filled by the Xbox Advanced Technology Group... either way I have a lot of respect for id software and find these decisions beyond foolish.

[โ€“] mushroommunk@lemmy.today 5 points 4 hours ago

Oh absolutely, even if they switched every game to Unreal 5/6 (please don't Microsoft) just having a competent team develop engine tooling and support would be invaluable and id tech showed that competency