21
How to properly document code?
(lemmy.world)
submitted
11 months ago* (last edited 11 months ago)
by
Asudox@lemmy.world
to
c/programming@programming.dev
I just recently started documenting my code as it helped me. Though I feel like my documentations are a bit too verbose and probably unneeded on obvious parts of my code.
So I started commenting above a few lines of code and explain it in a short sentence what I do or why I do that, then leave a space under it for the next line so it is easier to read.
What do you think about this?
Edit: real code example from one of my projects:
async def discord_login_callback(request: HttpRequest) -> HttpResponseRedirect:
async def exchange_oauth2_code(code: str) -> str | None:
data = {
'grant_type': 'authorization_code',
'code': code,
'redirect_uri': OAUTH2_REDIRECT_URI
}
headers = {
'Content-Type': 'application/x-www-form-urlencoded'
}
async with httpx.AsyncClient() as client:
# get user's access and refresh tokens
response = await client.post(f"{BASE_API_URI}/oauth2/token", data=data, headers=headers, auth=(CLIENT_ID, CLIENT_SECRET))
if response.status_code == 200:
access_token, refresh_token = response.json()["access_token"], response.json()["refresh_token"]
# get user data via discord's api
user_data = await client.get(f"{BASE_API_URI}/users/@me", headers={"Authorization": f"Bearer {access_token}"})
user_data = user_data.json()
user_data.update({"access_token": access_token, "refresh_token": refresh_token}) # add tokens to user_data
return user_data, None
else:
# if any error occurs, return error context
context = generate_error_dictionary("An error occurred while trying to get user's access and refresh tokens", f"Response Status: {response.status_code}\nError: {response.content}")
return None, context
code = request.GET.get("code")
user, context = await exchange_oauth2_code(code)
# login if user's discord user data is returned
if user:
discord_user = await aauthenticate(request, user=user)
await alogin(request, user=discord_user, backend="index.auth.DiscordAuthenticationBackend")
return redirect("index")
else:
return render(request, "index/errorPage.html", context)
Essentially a function that doesn't produce side effects, like modifying variables outside of its scope or modifying the function parameters. This something you should always try to incorporate into your code as it makes it much easier to test and makes the function's use less risky since you don't relay on external unrelated values.
To give you an example in JavaScript, here are two ways to replace certain numbers from an other list of numbers with the number 0
first a way to do it with a non pure function :
let bannedNumbers = [4,6]
const nums = [0,1,2,3,4,5,6,7,8,9]
here the function replaceWithZero does two things that make it impure. First it modifies its parameter. This can lead to issues, for example if you have Second it uses a non-constant variable outside of its scope (bannedNumbers). Which is bad because if somewhere else in the code someone changes bannedNumbers the behavior of the function changes.
A proper pure implementation could look something like this :
Here we are not modifying anything outside of the function's scope or its parameters. This means that no matter where, when and how often we call this function it will always behave the same when given the same inputs! This is the whole goal of pure functions.
Obviously in practice can't make everything 100% pure, for example when making a HTTP request you are always dependent on external factors. But you can try to minimize external factors by making the HTTP request, and the running the result only through pure functions.
I really wouldn't call anything that hits the network pure, because errors are quite likely. But I guess we all put the bar at a different level, I would not count logging as a side effect yet I've been bitten by overly verbose logs in hot loops.
const-ness gives a mini version of purity, although nothing prevents someone from opening
/etc/lol
in a const function... I think GCC has a pure attribute but I don't think it's enforced by the compiler, only used for optimizations