this post was submitted on 02 Aug 2023
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Linux Gaming

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Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

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[–] UnaSolaEstrellaLibre@lemmy.world 37 points 1 year ago (6 children)

And yet some developers decide to pour over resources to make a MacOS native port over a Linux port

[–] emergencyfood@sh.itjust.works 21 points 1 year ago (2 children)

People who buy Macs probably have money and are willing to spend it.

[–] Privatepower42@fosstodon.org 4 points 1 year ago (1 children)

@emergencyfood @UnaSolaEstrellaLibre I would spend money on a great Linux laptop that could game at 1440p max settings but I have not found the one, yet. Any recs?

[–] TrickDacy@lemmy.world 3 points 1 year ago

The framework laptops are pretty good from what I hear. If I get to the point I need a laptop, I'll look closer at those.

[–] alessandro@lemmy.ca 3 points 1 year ago

...it their money aren't already gone for a 999$ monitor stand.

SteamDeck buyers on the other side...

[–] faho@lemmy.world 16 points 1 year ago (1 children)

A mac port gets you mac users.

A linux port barely gets you more linux users because proton exists.

[–] woelkchen@lemmy.world 11 points 1 year ago

A mac port gets you mac users.

A linux port barely gets you more linux users because proton exists.

Apple's new porting helper is nothing but Wine + D3D to Metal wrapper + Rosetta x86 emulation.

[–] atyaz@reddthat.com 11 points 1 year ago

I use both and I can tell you that is rare. Mac gaming is trash.

[–] Its_Always_420@lemmy.world 3 points 1 year ago

We don't bother with Linux ports anymore, instead they just added directX and win32 application support to Linux so it can just run the native Windows application.

[–] TheCraiggers@lemmy.dbzer0.com 3 points 1 year ago (1 children)

Well, they probably use Macs.

[–] Audbol@lemmy.world 1 points 1 year ago

Quick search shows only like 30 of developers as a whole use Mac's and I'm sure share is lower there because I know plenty of devs using macbooks that are running Linux or Windows. If we are talking game developers as a whole then that percentage of osx devs is far far smaller than the general usage. Windows using devs still dominate as a whole, Linux is not far behind, MacOS is a very vocal yet, smaller in reality group.