this post was submitted on 14 Sep 2026
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Linux Gaming

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[–] Die4Ever@retrolemmy.com 27 points 3 days ago (1 children)

no, it sounds like they're just talking about the same kernel module interface that other distros are already using

[–] nialv7@lemmy.world 8 points 3 days ago* (last edited 3 days ago) (3 children)

Couldn't be, right? Installing the official Nvidia driver on steamos can't be this hard

[–] Die4Ever@retrolemmy.com 17 points 3 days ago (1 children)

they said they're aiming for full performance? maybe they're working with Nvidia to get Nvidia performance close to Windows

[–] nialv7@lemmy.world 7 points 3 days ago (1 children)

i think if you compare like-for-like (e.g. vulkan native) they have similar performance? if you need compat layers that's different, but that's not a nvidia specific overhead.

[–] Die4Ever@retrolemmy.com 8 points 3 days ago* (last edited 3 days ago) (1 children)

AMD Proton is closer to their Windows performance when talking about DX11/DX12 games, ray tracing, ai upscaling, VRAM overflow, and stuff like that

[–] nialv7@lemmy.world 9 points 3 days ago* (last edited 3 days ago)

also, like, if they are using nvidia proprietary drivers there's nothing they can really do to improve performance. AMD linux driver works so well because it's open source and some of the main contributors work for Valve. if they aren't going to use open source nvidia drivers they'd have to kneel before Jensen Huang and beg for a trickle of performance gain 'cause they (steamos) are like a tiny bit of nvidia's market.

[–] arudesalad@piefed.ca 2 points 2 days ago

I don't think gamescope (steamos ui) works with nvidia yet

[–] Bobby@sh.itjust.works 1 points 2 days ago

Couldn’t be, right?

NVK works with modern GPUs. See this from 2025:

Installing the official Nvidia driver on steamos can’t be this hard

For Valve: no. For users: yes because the system is immutable.