this post was submitted on 24 Nov 2023
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Machine Learning
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What are you trying to achieve exactly? If you want to do inverse kinematics it's easier to just write the algorithm by hand, and you only need 3 inputs for the coordinates.
The inputs are x,y,z,roll,pitch,yaw
Then you just need to do regular inverse kinematics for the position of the hand and discount the angles of the arms when setting the rotation of the hand, there's no need for machine learning at all.