this post was submitted on 09 Oct 2026
522 points (99.2% liked)

PC Gaming

15653 readers
1225 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 3 years ago
MODERATORS
 

Just a little amusing and not that surprising.

you are viewing a single comment's thread
view the rest of the comments
[โ€“] dreamkeeper@lemmy.world 1 points 4 days ago (1 children)

If the camera is meant to simulate vision then I'm just not seeing the issue. It would make sense that the center of the character's vision is in focus.

[โ€“] Cethin@lemmy.zip 1 points 4 days ago

Your eyes wander. They don't just look directly ahead. Directly ahead is not the only thing you're looking at. That's just not how we work. We're constantly scanning around looking at different objects. Sure, DoF accurately simulates looking at exactly where you're facing, but that doesn't accurately simulate the way we look at our environment.