this post was submitted on 26 Oct 2026
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[–] Orygin@sh.itjust.works 2 points 2 hours ago (1 children)

The market has spoken, no one has been able to provide a better service for less, so 30 stays. Technically they could even have increased the cut because of that if you follow market rules.

But even then, you can get a lower cut on Steam if you are a very big publisher, so the 30% figure is not set in stone.

And again, the market is not gaming as a whole but gaming platforms, of which there are very few players, and none have tried to really compete with steam as a platform. Most publishers platforms were entirely driven by maximizing their profit, not competing. Most of them are basic digital storefronts, and not platforms.

[–] Agent_Karyo@piefed.world -1 points 2 hours ago* (last edited 2 hours ago) (1 children)

Totally! The market has spoken!

It just so happens that all major service providers have the same 30% figure irrespective of their specific vertical focus, the geographic component of their industry or even the developments in their vertical over the past 20-25 years?

That's how a market works! Right?

P.S. You can also set it to 100% (you physical can if you want), that's not what we are discussing though.

[–] Orygin@sh.itjust.works 3 points 1 hour ago

You're free to build your own platform to undercut Valve and others if you think the market is wrong. Epic has been trying (barely I know) but haven't succeeded afaik