this post was submitted on 29 Nov 2023
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[–] ILikeBoobies@lemmy.ca -2 points 2 years ago (1 children)

Steam also thinks Valhiem and Grounded are Souls-like then, I think you can find a better argument

[–] Sanctus@lemmy.world 2 points 2 years ago (1 children)
[–] ILikeBoobies@lemmy.ca -1 points 2 years ago (1 children)

I thought I would give you a chance

But I did see you argue it’s not about story and not about losing progress when you die. that it is something that could be a live service

I just didn’t think it helped your argument of the opposite

[–] Sanctus@lemmy.world 1 points 2 years ago (1 children)

I was arguing for the opposite. A GaaS soulslike would be filled with garbage content and uninteresting bosses due to the development environment created by the unending stream of new "content". You can do it, but its not going to taste good.

[–] ILikeBoobies@lemmy.ca -1 points 2 years ago (1 children)

soulslikes have currency experience, you drop it, and there are checkpoints that refresh the area.

This isn’t the opposite

Those are all things independent of story and can be done in GaaS

due to the development environment created by the unending stream of new “content”.

That exists under all GaaS, it doesn’t change the genre. A game doesn’t have to be good to be a Souls-like

Darks Souls x Genshin is still a Souls-like so how do you figure it’s not?

[–] Sanctus@lemmy.world 1 points 2 years ago (1 children)

Then make it dude. Make that big pile of shit. Stress your devs out so they can't place all the tiny details in the environment that connect the boss to the area. Shit out new areas and bosses so fast they have no lore. Watch, as your game sells none because soulslike players aren't there just for the mechanics. Which, speaking of mechanics, they will be garbage too. Do it. I won't stop you.

[–] ILikeBoobies@lemmy.ca 0 points 2 years ago (1 children)

What is your point here? Are you saying if I make a bad game then I’ll realize that only good games exist in a genre? Or are you upset that you realized genre is independent of quality?

[–] Sanctus@lemmy.world 1 points 2 years ago (1 children)

What is your point? I'm telling you a GaaS Soulslike will fail. You won't make any money with this idea because it lacks the things that make us keep coming back to FromSoft year after year. This isn't an FPS where razor thin attention spans must be constantly stimulated. Soulslike fans will scoff at constant microtransactions and skins and your stupid in game store. Wanna know how I know this? Because there is a soulslike GaaS! Wanna guess the fucken name? Since its such a good idea you should have heard of it, right? I will honestly wait for your reply to tell you the name.

[–] ILikeBoobies@lemmy.ca 1 points 2 years ago (1 children)

Can you name a genre that you think GaaS is a good model for?

They just seem to make a ton

I can’t even name every non-GaaS souls like

[–] Sanctus@lemmy.world 1 points 2 years ago* (last edited 2 years ago)

The name of the game is Let It Die, btw.

Soulslikes are very popular. We watched the genre explode ourselves.

I don't like GaaS, you probably know that by now. But I don't see anything wrong with it giving free access to players. There are plenty of genres that are geat. Racing games, Shooters, sports games could probably do it easy.

But the soulslike genre in particular, the true legends of it, are not the GaaS games. Thats why FromSoft is still the biggest dog in soulslike, they know what the genre fans want. I guess Nioh 2 could be considered GaaS with its dailies and all. But I am more specifically referring to the cancerous revolving door of content type of GaaS. That would not serve a soulslike too well imo.